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RTS - Experimental Walker

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RTS - Experimental Walker Unit (Different Angles) - UPDATED texture on June 25th

Scene Image Here

RED TEAM WALKER UNIT - Real-time Strategy Game style. (Like Supreme Commander, Total Annihilation, Command and Conquer, Warhammer 40000: Dawn of War, etc.)

Pretty much done with the texturing on this one. I could still improve it and add more color variation but I'm not sure if I'll do that. On to to the animation stage!

Walker
- Slower movement speed
- Fast front heavy machinegun
- Fast side medium anti-air guns
- Heavy top cannons
- Heavy missile launchers under the cockpit

3700 Polygons
2048x2048 Texture map (Just for the close-up shots)
2048x2048 Normal map (Just for the close-up shots)
1024x1024 Specular map.
128x128 Environment map.

Other
Modeling and rendering was done in 3DS Max, UV mapping in DeepUV and all texturing was done in Photoshop.
Image size
1280x960px 851.87 KB
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